local plr=game:GetService'Players'.LocalPlayer
repeat wait() until plr.Character
if game.PlaceId==2687408665 then
local char=plr.Character or plr.CharacterAdded:Wait()
local HRP=char:WaitForChild'HumanoidRootPart'
for i,v in next, workspace:GetDescendants() do
local CD=v:FindFirstChildOfClass'ClickDetector'
if v:IsA'MeshPart' and CD then
v.CFrame=HRP.CFrame
wait(.2)
fireclickdetector(CD)
wait(.1)
end
end
while not pcall(function() game:GetService'TeleportService':Teleport(2687408665) end) do
wait(1)
end
end
repeat wait() until plr.Character
if game.PlaceId==2687408665 then
local char=plr.Character or plr.CharacterAdded:Wait()
local HRP=char:WaitForChild'HumanoidRootPart'
for i,v in next, workspace:GetDescendants() do
local CD=v:FindFirstChildOfClass'ClickDetector'
if v:IsA'MeshPart' and CD then
v.CFrame=HRP.CFrame
wait(.2)
fireclickdetector(CD)
wait(.1)
end
end
while not pcall(function() game:GetService'TeleportService':Teleport(2687408665) end) do
wait(1)
end
end