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cl_drawmonitors

cl_drawmonitors 0 //disabling banner pics
hud_setting_minimapRotate 1 //Rotating Minimap
hud_setting_pingAlpha "0.400000" //ping and banner transparency
fps_max 190
sprint_view_shake_style "1"   // Less Headbob
n_usekeyboardsampletime 0 // On / Off keystroke smoothing parameter, reduces keyboard input delay

//Network commands -- Remove "//" to use these.
//rate 128000
//host_limitlocal 1
//origin_presense_updateRate 10
//cl_updaterate_mp 100; match_updateRate 100

//Mouse options
m_rawinput "1"
m_filter "0"
m_customaccel "0"
m_customaccel_exponent "0"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_customaccel_max "0"
joystick "0"
joystick_force_disabled "1"
joystick_force_disabled_set_from_options "1"
unbindalljoystick

//Audio Commands
miles_occlusion_server_sounds_per_frame "200"
miles_occlusion "0"
miles_occlusion_force "0"
miles_occlusion_partial "0"
cl_footstep_event_max_dist 4000
rope_wind_dist 0

//most commands here are for FPS improvements, feel free to adjust them if you'd like a bit more quality.
bind_US_standard "f12" "exec autoexec" //Press F12 to exec autoexec if not already in launch options
r_particle_timescale 1

stream_enable 0

mat_compressedtextures 1

mat_diffuse 1

mat_disable_bloom 1

mat_disable_lightmap_ambient 1

mat_disable_lightmaps 1

mat_disable_model_ambient 1

mat_drawflat 1

mat_enable_ssr 0

mat_fastnobump 1

mat_fastspecular 1

mat_global_lighting 0

mat_hdr_enabled 0

mat_hdr_level 0

mat_norendering 1

mat_postprocess_enable 0

mat_reducefillrate 1

mat_screen_blur_enabled 0

mat_dynamic_tonemapping 0

mat_fxaa_enable 0

mat_use_compressed_hdr_textures 1

mat_motion_blur_falling_intensity 0

mat_motion_blur_falling_max 0

mat_motion_blur_falling_min 0

mat_motion_blur_forward_enabled 0

mat_motion_blur_percent_of_screen_max 0

mat_motion_blur_rotation_intensity 0

mat_motion_blur_strength 0

mat_motion_blur_enabled 0

mat_queue_mode -2

cl_ragdoll_collide 0

cl_forcepreload 1

cl_disable_ragdolls 1

cl_particle_limiter_max_particle_count 10

cl_particle_limiter_max_system_count 10

cl_use_simd_bones 1

cl_simdbones_slerp 1

cl_smooth 0

cl_threaded_bone_setup 1

cl_threaded_client_leaf_system 1

fog_enable 0

fog_enable_water_fog 0

fog_enableskybox 0

r_dynamic 0

r_forcecheapwater 1

r_modeldecal_maxtotal 1

r_particle_lighting_enable 0

r_particle_low_res_enable 1

r_updaterefracttexture 0

r_updaterefracttexture_allowmultiple 0

r_WaterDrawReflection 0

r_WaterDrawRefraction 0

r_threaded_particles 1

r_threaded_client_shadow_manager 1

r_threaded_renderables 1

r_queued_ropes 1

r_queued_decals 1

r_queued_post_processing 1

r_shadows 0

shadow_capable 0

shadow_enable 0

lightmap_realtimelight 0

lightmap_realtimeshadows 0

lightmap_ambient 0

csm_world_shadows 0

sssss_enable 0

snd_mix_async 1

m_rawinput 1