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Lighting:findFirstChild

map1 = game.Lighting:findFirstChild("MyMapName1") -- Welcome to Bloxburg [BETA]
map2 = game.Lighting:findFirstChild("MyMapName2") -- Welcome to Bloxburg [BETA]
map3 = game.Lighting:findFirstChild("MyMapName3") --Welcome to Bloxburg [BETA]
map4 = game.Lighting:findFirstChild("MyMapName4") --Welcome to Bloxburg [BETA]
map5 = game.Lighting:findFirstChild("MyMapName5") --Welcome to Bloxburg [BETA]
map6 = game.Lighting:findFirstChild("MyMapName6") --Welcome to Bloxburg [BETA]
map7 = game.Lighting:findFirstChild("MyMapName7") --Welcome to Bloxburg [BETA]
map8 = game.Lighting:findFirstChild("MyMapName8") --Welcome to Bloxburg [BETA]
map9 = game.Lighting:findFirstChild("MyMapName9") --Welcome to Bloxburg [BETA]
map10 = game.Lighting:findFirstChild("MyMapName10") --Welcome to Bloxburg [BETA]
time = 300 -- This Is The Time When The Map Changes.
clone = map1:clone() --Dont Edit Anything. Only If You Want To Broke It. Or If You Want Add More Maps. But Read Instructions.
clone2 = map2:clone()
clone3 = map3:clone()
clone4 = map4:clone()
clone5 = map5:clone()
clone6 = map6:clone()
clone7 = map7:clone()
clone8 = map8:clone()
clone9 = map9:clone()
clone10 = map10:clone()
wait()
map1:remove()
map2:remove()
map3:remove()
map4:remove()
map5:remove()
map6:remove()
map7:remove()
map8:remove()
map9:remove()
map10:remove()
while true do
local map = clone:clone()
map.Parent = game.Workspace
wait(time)
map:remove()
local map = clone2:clone()
map.Parent = game.Workspace
wait(time)
map:remove()
local map = clone3:clone()
map.Parent = game.Workspace
wait(time)
map:remove()
local map = clone4:clone()
map.Parent = game.Workspace
wait(time)
map:remove()
local map = clone5:clone()
map.Parent = game.Workspace
wait(time)
map:remove()
local map = clone6:clone()
map.Parent = game.Workspace
wait(time)
map:remove()
local map = clone7:clone()
map.Parent = game.Workspace
wait(time)
map:remove()
local map = clone8:clone()
map.Parent = game.Workspace
wait(time)
map:remove()
local map = clone9:clone()
map.Parent = game.Workspace
wait(time)
map:remove()
local map = clone10:clone()
map.Parent = game.Workspace
wait(time)
map:remove()
end
--THANKS FOR TAKING!