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string Menu

std::string Menu::getCurrentButtonName() const {
    return static_cast<Wheel*>(MenuElements.back())->getCurrentButton()->getName();
}

std::string Menu::getCurrentButtonTexture() const {
    return dynamic_cast<Button*> (static_cast<Wheel*>(MenuElements.back())->getCurrentButton())->getTexture();
}

std::string Menu::getCurrentButtonModel() const {
    return dynamic_cast<Button*> (static_cast<Wheel*>(MenuElements.back())->getCurrentButton())->getModel();
}